My work in sound and audio design combines foley and synthesized recordings to form vibrant soundscapes and deep, powerful interactions, connect the audience to a project's world. My work has been used by CKUT Radio, Room 322 Games, and in several indie video game projects.

Soul Riders

Sound Design

DTES

DTES is a short project about exploring ambience, soundscapes, and aural perception. There is no objective. You're invited to explore Vancouver's Downtown Eastside, which is one of the neighbourhoods in Canada most impacted by the opioid crisis.

Starlit Catch

Help Wanted: Intergalactic Carnival

Sound Designer

Ice Melters Incorporated

Sound Designer

Wwise Toolkit

Audio Lead

Go fast, take to the skies and drift your way to victory! Compete against your friends in this party racing game! This game is all about searching for upgrades for your vehicle in order to take on a series of challenges. Winner takes all!

Team Size: 14

Room 322 Games

Sound Design

Unity Audio

Foley + Audio Designer

Game Jam Work

C0MEDY 101

Blank Sun

Culture & Media Projects

CKUT 90.3 FM

CKUT’s music programming emphasizes the uncommon, the new, and the daring.

My work includes developing Station IDs, projects such as Pioneer Grooves, and working on delivering audio projects for Montreal's unrepresented communities.

Sound Designer

Sound Designer

Solo Project