My work in sound and audio design combines foley and synthesized recordings to form vibrant soundscapes and deep, powerful interactions, connect the audience to a project's world. My work has been used by CKUT Radio, Room 322 Games, and in several indie video game projects.
Soul Riders
Sound Design
DTES


DTES is a short project about exploring ambience, soundscapes, and aural perception. There is no objective. You're invited to explore Vancouver's Downtown Eastside, which is one of the neighbourhoods in Canada most impacted by the opioid crisis.



Starlit Catch

Help Wanted: Intergalactic Carnival
Sound Designer


Ice Melters Incorporated
Sound Designer

Wwise Toolkit
Audio Lead
Go fast, take to the skies and drift your way to victory! Compete against your friends in this party racing game! This game is all about searching for upgrades for your vehicle in order to take on a series of challenges. Winner takes all!
Team Size: 14
Room 322 Games
Sound Design
Unity Audio
Foley + Audio Designer
Game Jam Work
C0MEDY 101


Blank Sun


Culture & Media Projects

CKUT 90.3 FM
CKUT’s music programming emphasizes the uncommon, the new, and the daring.
My work includes developing Station IDs, projects such as Pioneer Grooves, and working on delivering audio projects for Montreal's unrepresented communities.
Sound Designer
Sound Designer
Solo Project
